A few days passed, many townsfolk came to view the Altar and left. We began the long haul back to New Tristram with our prized discovery. Who they are I'm unsure of, but I can be certain that we must share our discovery with others. As we began to investigate this curious find, a faint whisper infiltrated my thoughts. The other miners helped me dig out the biggest artifact I've ever seen-an ominous-looking altar. We chipped away at stone after stone until my tool made a hardy thunk into the rock and the foulest stream of gas spewed out. Our search for ancient Nephalem artifacts forces us to enter a mangled mass of corroding foliage and decaying flora. “Oh, the pursuit of coin makes you do the most foolish things, but mining is profitable. For an in-depth look at the seasonal theme, rewards, and the balance changes made between the end of the Patch 2.7.5 PTR and now, take a gander below. Season 28: Rites of Sanctuary, goes live on February 24 at 5 p.m. To what ends is for you to decide, Nephalem. This was done so that players can complete whichever Acts they prefer in any order without feeling forced to complete all twenty-five Bounties at once in specific order.Power from the days of yore rests silently across Sanctuary, waiting to be uncovered once more. These are granted after completing a full set of five Bounties in any one Act and hold the total amount of materials and loot that previously would have been contained in the two separate caches. In 2.5.0, bonus acts in Bounties were removed: bonus Caches previously granted by the old system have instead been combined with the base Horadric Cache to form Large Horadric Chests. Prior to patch 2.5.0, if Bonus Act bounties were completed, two Caches dropped, although the second Cache had reduced chances to contain Legendary items (but still guaranteed materials, gold, and recipes). Originally, Horadric Caches were given to players after completing individual bounties. This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes. Pauldrons of the Skeleton King (Pauldrons)Īct IV Horadric Caches do not have any exclusive loot except the Legendary crafting material, but they do drop the act-specific Legendary items that can be found in any other act, selected randomly.Note: before the 2.5.0 buff, each cache contained half the materials listed Act I Drop rates depend on difficulty at which the Cache was acquired: Only Crusaders and Demon Hunters have the class-specific Legendary items among the ones listed below.Įach Horadric Cache obtained at level 70 is also guaranteed to have the corresponding Crafting Material (last entry in each section). All these items have special, sometimes irreplaceable affixes, and can drop as early as at level 12. Items from Act I are themed after King Leoric, Act II items are from vaults of the Coven, Act III items are the seven sins in form of items from the stash of Azmodan, and Act V items are the artifacts of the Reapers. There are many items that can only be obtained from Horadric Caches in a specific act, although Act IV caches can drop items from any other act (and do not have their own exclusive items). Torment-only legendary items (including the legendary potions) can only drop from the cache if that cache was obtained on Torment I or above. As of 2.5.0, the chance was further increased (roughly by half) to compensate the merging of smaller Caches. The chance further increases to 65%, 80% and 100% at T11, T12 and T13 respectively. At T9 and T10, there is a 20% and 50% chance to get two Legendary items. At Torment VI, there is a guaranteed drop of a Legendary item, although it can only be one of the Cache-specific items (see below). The chances to drop and amounts of dropped legendary items, crafting materials and Blood Shards increase with each difficulty. The items within depend on character level and difficulty at the moment the cache is obtained. For example, if a level 70 Demon Hunter acquires a cache, and a level 60 Witch Doctor opens it, the loot will roll at level 70, but Smart Loot will roll stats of the Witch Doctor. The item level of its contents are determined when it is acquired, but the item stats are not determined until the cache is opened. When clicked on, the Cache will disappear, dropping its contents on the ground near the character. ), crafting ingredients, blacksmithing plans (guaranteed to have at least two suitable for level), and gems. It can contain gold, items, Blood Shards, Death's Breath (added in patch 2.6.5 It contains random loot that is scaled to the level of the player at the time it was acquired. It is given to players after completing all five bounties of an act. The Horadric Cache ( Large Horadric Cache as of patch 2.5.0) is a type of item in the Adventure Mode of Diablo III: Reaper of Souls.
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